Adventurer's Code
I. The Spirit of Fair Play
Vaelor (The world of MythWar) is a shared world. Every adventurer you encounter is a real person. Treat them with the same respect you'd want shown to yourself. Harassment, hate speech, slurs, and targeted abuse of any kind are grounds for immediate banishment.
II. No Sorcery Beyond the Rules
The use of third-party tools, bots, macro software, packet editors, memory scanners, or any program that modifies or automates gameplay is forbidden. Playing by hand is the only honourable path.
III. One Soul per Charter
Each charter belongs to one adventurer. Sharing account credentials, buying or selling accounts, and account boosting services are all prohibited. You alone are responsible for all activity on your account.
IV. No Commerce in the Mortal Realm
The exchange of in-game goods, currency, or services for real-world money is not permitted. All trades must take place within the systems the realm provides.
V. The Council's Word is Law
Game Masters and server staff have final authority on all matters within the realm. Impersonating staff, interfering with their duties, or attempting to deceive them will be treated as a serious violation.
VI. Exploits Must Be Reported
If you discover a bug, dupe, or unintended mechanic, report it to the Council immediately. Exploiting such a flaw — even once — rather than reporting it is a violation of this Code.
VII. Consequences
Violations may result in warnings, temporary suspension, or permanent banishment at the staff's discretion. The severity of the response will match the severity of the offence. Decisions are final.
VIII. Age of Majority
By creating an account you confirm that you are at least 18 years of age, or that you have obtained the consent of a parent or legal guardian who has agreed to these terms on your behalf.